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Pcgen to roll20
Pcgen to roll20







pcgen to roll20

The better method is to install GIT and a GIT Client, and clone the repository to a location outside of the PCGen installation directory. Pcgen main install (c:\program files\pcgen)

pcgen to roll20

I may be mistaken, but it sounds like you are not taking advantage of the multiple data folders option in pcgen. Or if you really need two different versions, Install pcgen to two different locations and have the extra data folder point to your repo clone. I would recommend learning and using the checkout function in git to use the branch you need before you run pcgen. You would have duplicate entries which would cause headaches for you. I would caution against having two copies of the same repo being accessible to the same instance of pcgen, even if they are different branches. The pcgen team uses the standalone client SourceTree, and I have been convinced of the utility of the shell integration git tool tortoisegit. I found it practically useless for the work I do on the project. The Archer class is the only class that will display class features currently, the rest will cycle up base attack bonus, the saves, and grant skill points and class skills. All the races display the traits, grant movement, stats and languages. When I said basic, I meant, you can load the sets without error, but a lot of functionality is not anywhere near completion. The three month time frame is still pretty much on target. The set is currently between 5% to 10% completed. (What is the absolute minimum you require for your game?) Giving a generous 2 hours a day that is 7 days or so.Please narrow down what you actually need and I will see about getting that set up. Racial Traits change numbers of the sheet (60 minutes)Ĭlass features load without errors (45 minutes)Ĭlass Features progression and displayed (20 minutes)Ĭlass features that grant choice pools (30 minutes)Īrchetype Support with Archetypes implemented (5+ hours)įavored Class support for Red Mage (2+ hours, contingent upon class features being implemented)Īs you should be able to see, fully functional is well over 15 hours of work. Racial Trait swapping is set up properly (60-120 minutes) The coding involved with both of those requests can be completed in a span of a few hours, or over a week depending on your definition.įully functional to me for just the Gria: Often the person making the request has different ideas of what that means. This will have to be a master branch project only.Ĭan you please clarify what you mean by fully functioning? I have found that to be one of the most vague of definitions to deal with. I also have a concern this will overlap the anticipated pcgen program changes to their new formula system. Anticipate another month before the bonuses are all in place. It has been about two months of work, and only basic text placeholders. That is a d20 system as well, re-using the 3.5e system for most of the framework.

pcgen to roll20

BONUS:VAR|AC_Natural_Armor|1|TYPE=BaseĬheck out the time line for World of Warcraft (400 page source book). Thick-skinned KEY:Bangaa ~ Thick-skinned CATEGORY:Special Ability TYPE:Bangaa Race Trait.SpecialQuality SOURCEPAGE:p.15 DESC:A bangaa's tough and scaly hide grants a +1 bonus to natural armor. Thick-skinned: A bangaa's tough and scaly hide grants a +1 bonus to natural armor.

pcgen to roll20

Biggest time consuming part is converting the text into pcgen tag readable format, and then reading those objects for any permanent bonuses that require implementation.įor a quick example of a simple conversion: At a rough guess this looks to be at least a 2 to 4 month project for a single bloke, 1 month minimum if all you wanted was text and no implemented changes (stats, skills, attacks, etc.). I would need some serious help in one fashion or another to get this to a point it would be usable, assuming the goal is a standalone source book. The system itself is built upon the d20 Pathfinder rule system base, with a minor hybrid rule set layered on top of that. Which breaks down to 300+ pages of spells, 250+ pages of classes, 60 pages of prestige classes, 47 pages of races, and 32 pages for feats. The referenced site has multiple resource links, with the primary guide book weighing in at 900+ pages of fan content.









Pcgen to roll20